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 [DB] Android 8 (Franky) by Betalille

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Betalille
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PostSubject: [DB] Android 8 (Franky) by Betalille   Sun Mar 18, 2012 5:57 am


For a better view.:
 
CREDITS : Sprites ripped by Ichiron47, Voices ripped by God Ryu. Smile

Download here ! (SkyDrive)

Done :
- Basic attacks (STAND, CROUCH AND JUMP)
- Teleport
- Taunt
- Hurt, Liedown...
- Hitsparks
- Intros
- VOICE (ENGLISH+[NEW]JAPANESE)
- PALETTES
Spoiler:
 

What's next :
- Super Attack

PS : It's a beta.


Last edited by Betalille on Tue Apr 10, 2012 5:07 am; edited 7 times in total
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PostSubject: Re: [DB] Android 8 (Franky) by Betalille   Sun Mar 18, 2012 11:17 am

Great job on android 8
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PostSubject: Re: [DB] Android 8 (Franky) by Betalille   Sun Mar 18, 2012 1:06 pm

Buen char,usando el sheet del juego atack of the saiyans
Por lo menos ya hay un androide 8 XD
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http://teamrz.jimdo.com/
Betalille
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PostSubject: Re: [DB] Android 8 (Franky) by Betalille   Sun Mar 18, 2012 1:41 pm

Thank you Smile

NEW UPDATES :
- Hitsparks
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PostSubject: Re: [DB] Android 8 (Franky) by Betalille   Sun Mar 18, 2012 4:22 pm

Wow, son muy buenos los sprites, es cuestion de agregar más moves
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PostSubject: Re: [DB] Android 8 (Franky) by Betalille   Sat Mar 24, 2012 2:04 pm

I'm back with a new update, the voices ! Smile
For the moment, the voices are just English, there is no Japanese pack.
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PostSubject: Re: [DB] Android 8 (Franky) by Betalille   Wed Apr 04, 2012 6:21 pm

New update : Palettes ! Smile
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PostSubject: Re: [DB] Android 8 (Franky) by Betalille   Sun Apr 08, 2012 6:33 am

New : JAPANESE VOICE PATCH (Additionnal)

Happy Easter ! Ssj Smile
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PostSubject: Re: [DB] Android 8 (Franky) by Betalille   Sun Apr 08, 2012 7:53 am

Feedback:

-KFM sounds when you attack the enemy with every basic attack (crouching, standing and in-air ones);
-every attack is too slow (for example anim 200 has 10 ticks for each frame);
-every attack hasn't collision boxes (the blue boxes);
-it looks like the hair is connected with the outline... look at the 2nd and the 4th palette and you'll see.

I hope you improve your skills and fix this char Smile
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PostSubject: Re: [DB] Android 8 (Franky) by Betalille   Mon Apr 09, 2012 8:02 am

G.o.D. wrote:
Feedback:

-KFM sounds when you attack the enemy with every basic attack (crouching, standing and in-air ones);
-every attack is too slow (for example anim 200 has 10 ticks for each frame);
-every attack hasn't collision boxes (the blue boxes);
-it looks like the hair is connected with the outline... look at the 2nd and the 4th palette and you'll see.

I hope you improve your skills and fix this char Smile

WHAT ??? A FEEDBACK O_O ??? OH COOL !
...
...
...
...
Well... okey... I am crazy...
All the things in your feedback has been changed. Well done... (for me huh).

New update : Little things and pallettes has been changed.
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PostSubject: Re: [DB] Android 8 (Franky) by Betalille   Mon Apr 09, 2012 9:15 am

You added hitsounds in the .snd file, but the attacks still sound like KFM's... why?
Because in the hitdef of the attacks there's: (I took the State 200 as an example)

[State 200, 1]
type = HitDef
trigger1 = Time = 0
attr = S, NA
damage = 23, 0
animtype = Light
guardflag = MA
hitflag = MAF
priority = 3, Hit
pausetime = 8, 8
sparkno = s6400 ;you wrote right here, that means the spark is your anim 6400 in the .air file
sparkxy = -10, -56
hitsound = 5, 1 ;you forgot something here
guardsound = 6, 1 ;and here too
ground.type = High
ground.slidetime = 5
ground.hittime = 12
ground.velocity = -4
airguard.velocity = -1.9,-.8
air.type = High
air.velocity = -1.4,-3
air.hittime = 12

You forgot the s:
"hitsound = s5, 1"
This means that the sound that will play during the hit comes from the .snd file.

The same thing is for the guard sound (if you'll add the guardsound in the .snd):
"guardsound = s6, 1"

I just noticed that there aren't required sprites: those are listed in the mugen docs: search for spr.gif

Hope this helps!
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PostSubject: Re: [DB] Android 8 (Franky) by Betalille   Mon Apr 09, 2012 11:00 am

Aww, thank you for your help, since i'm not so good at create characters for mugen, but i try Smile
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PostSubject: Re: [DB] Android 8 (Franky) by Betalille   Mon Apr 09, 2012 11:51 am

Don't worry, my first char (I think it was in 2010) was really bad! But after learning about required sprites, hitsparks, commands etc. coded in other chars, I know how to create a mugen char. I'll help you if you want!
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PostSubject: Re: [DB] Android 8 (Franky) by Betalille   Today at 7:26 pm

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[DB] Android 8 (Franky) by Betalille

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